swift - Splash Screen for a SceneKit Game -


we writing scenekit game macos (and ios) in swift. main game view 3d, need put 2d content first: splash screen, , there options screen. wondering how best program transition:

  1. give window different viewcontroller?
  2. give viewcontroller different view?
  3. give view child view on top of it?

or other suggestions? considering using spritekit 2d content.


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