swift - Splash Screen for a SceneKit Game -
we writing scenekit game macos (and ios) in swift. main game view 3d, need put 2d content first: splash screen, , there options screen. wondering how best program transition:
- give window different viewcontroller?
- give viewcontroller different view?
- give view child view on top of it?
or other suggestions? considering using spritekit 2d content.
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