android - Unity network manager online matchmaking -
the code below how can host or join game using unity networking system. see in code below there 2 input fields take "localhost" , "7777".
public class customnetworkmanager : networkmanager { [serializefield] inputfield inputfield_ip; [serializefield] inputfield inputfield_port; public void hostgame() { singleton.networkport = inputfield_port.text; singleton.starthost(); } public void joingame() { singleton.networkport = inputfield_port.text; singleton.networkaddress = inputfield_ip.text; singleton.startclient(); } } but want create game player can host game ip port shown (for example) in ui text , send ip , port other players , join game. still new networking , can tell me please done , there way join host connected internet not on same network? note: talking android devices.
https://www.assetstore.unity3d.com/en/#!/content/41836 can use asset , there's tab named manual connection, exact thing.
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