ios - robovm codesign free provisioning -
i have problem run libgdx game robovm on iphone 5s. can run game on iphone simulator , fine there. want run game free provisioning created blank app in xcode bundle id same package main file in game. when try launch on iphone compiling fine , end info used identity , gradle crash. tried robovm 2.3.0, 2.3.1 , 2.3.2-snapshot
the end of stack trace:
18:35:04.059 [info] [org.gradle.api.task] copying development provisioning profile: ios team provisioning profile: pl.umk.aimbug.game.ioslauncher (pc4sydxyfm.pl.umk.aimbug.game.ioslauncher) 18:35:04.075 [info] [org.gradle.api.task] code signing app using identity 'iphone developer: dzwonek@live.com (mj77rpean8)' fingerprint 1abdb5ae65be29badfe54ecba8658dbd89d533af 18:35:04.090 [info] [org.gradle.api.task] codesign -f -s 1abdb5ae65be29badfe54ecba8658dbd89d533af --entitlements "/volumes/robovm ram disk/tmp/users/lukasz/documents/projekty/aimbug/game + gameserver/ios/build/robovm.tmp/entitlements.plist" "/volumes/robovm ram disk/tmp/users/lukasz/documents/projekty/aimbug/game + gameserver/ios/build/robovm.tmp/ioslauncher.app" ----- end of daemon log ----- 18:35:16.864 [debug] [org.gradle.launcher.daemon.client.daemonclientinputforwarder] dispatching close input message: org.gradle.launcher.daemon.protocol.closeinput@4bcef66d 18:35:16.864 [debug] [org.gradle.launcher.daemon.client.daemonclientconnection] thread 19: dispatching class org.gradle.launcher.daemon.protocol.closeinput 18:35:16.870 [error] [org.gradle.buildexceptionreporter] 18:35:16.870 [error] [org.gradle.buildexceptionreporter] failure: build failed exception. 18:35:16.870 [error] [org.gradle.buildexceptionreporter] 18:35:16.871 [error] [org.gradle.buildexceptionreporter] * went wrong: 18:35:16.871 [error] [org.gradle.buildexceptionreporter] gradle build daemon disappeared unexpectedly (it may have been killed or may have crashed) 18:35:16.871 [error] [org.gradle.buildexceptionreporter] 18:35:16.871 [error] [org.gradle.buildexceptionreporter] * try: 18:35:16.871 [error] [org.gradle.buildexceptionreporter] run --stacktrace option stack trace. > building 95% > :ios:launchiosdevicelukaszs-imac:game + gameserver lukasz$
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